You are receiving this because you are subscribed to this thread. Merry Christmas, and Happy 30th Anniversary of DoomDownload the LATEST version of Project Brutality here. (FWIW I use *many* other Discord servers andĪdding D:/WinXPGames/Doom et al/GZDoom - 4.6.1 圆4/game_support.pk3, 2514Īdding D:/WinXPGames/Doom et al/GZDoom - 4.6.1Īdding D:/WinXPGames/Doom et al/Project Brutality/Project Brutality Excludes the zombies from Project Brutality 3.0. I'd ask for help on theĭiscord, but all I get when I go there is an empty screen with the message Project Brutality 3.0 Monsters for Brutal DOOM v21 Gold, with both GZDoom and Zandronum for Multiplayer support. I named the repackedĪrchive "Project Brutality 3.0.pk3". "Project_Brutality-master" folder at the top level. summary articles files addons videos images This is the official mod page for Project Brutality. I started playing PB 3.0 few days ago and Im looking for some city-themed maps like Sgt. Project Brutality is a fast-paced gameplay mod that aims to amp up classic Doom like never before. Unzipped and repacked the archive to get rid of the Map Recommendations for Project Brutality 3.0. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles. So following the lead of the PB 2.0 PK3, I The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. When I run PB as instructed, Project Brutality doesn't PROJECT BRUTALITY 3.0 and Spawn 2 Descent of Canopus by DaveBilling for DOOM II Hell On Earth, Chaotic Random Spawn Preset on Man And A Half Difficulty Lev. Opened device OpenAL Soft on Speakers (Creative SB Audigy 2 ZS (WDM))ĭownloaded the archive last night. Name: Intel(R) Core(TM) i5 CPU 750 2.67GHzįeatures: SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 HyperThreading June 2022) Doom II Megawad Hell Revealed II Diffi. Getting the newest GZDoom version is recommended, or at least GZDoom 3. Project Brutality 3.0 works only on GZDoom as it has been written in ZScript. (FWIW I use many other Discord servers and they all work fine.)Īdding D:/WinXPGames/Doom et al/GZDoom - 4.6.1 圆4/gzdoom.pk3, 634 lumpsĪdding D:/WinXPGames/Doom et al/GZDoom - 4.6.1 圆4/game_support.pk3, 2514 lumpsĪdding D:/WinXPGames/Doom et al/Game WADs/DOOM2.WAD, 2956 lumpsĪdding D:/WinXPGames/Doom et al/GZDoom - 4.6.1 圆4/game_widescreen_gfx.pk3, 121 lumpsĪdding D:/WinXPGames/Doom et al/Project Brutality/Project Brutality 3.0.pk3, 30554 lumps Romy Plays: doom2 doom walkthrough playthrough gameplay fps fpsgames Project Brutality 3.0 (Ver. Ill have to find their discord and ask for help there thank you it is much appreciated ZateoX Into Sandys City Additional comment actions. I'd ask for help on the Discord, but all I get when I go there is an empty screen with the message "Messages Failed to Load". Script error, "Project Brutality 3.0.pk3:animdefs" line 153: Now, judging by the start-up time, GZDoom is at least loading the archive. PROJECT BRUTALITY 3.0 + DraugraKs Build BADASS EDITION DRAGON SECTOR REMAKE ( 1 )Download link for this wad. I named the repacked archive "Project Brutality 3.0.pk3". So following the lead of the PB 2.0 PK3, I unzipped and repacked the archive to get rid of the "Project_Brutality-master" folder at the top level. I dont understand well how to use discord, i allready join the discord and dounload the zip and convert it in to pk3 but the game doesnt make glory kills. When I run PB as instructed, Project Brutality doesn't run I just get vanilla Doom. Just like the title says i need help installing the glory kills addon for Project Brutality, i have the file i just need to know how to install it. Why 2 files? Because not everyone might like the Monster Pack, and because it can cause a bit of stuttering while playing.Downloaded the archive last night. I am about 90% done with the Process, and since I am not doing this lazily, Animations are still being polished.įor reference I am playing with Core i7 4th Gen and a GTX 1050ti, i am using a certain custom shader for GZDOOM, on top of recording at 50 mbps i get small performance drops.Īll the Weapons were upscaled only 200% since anything larger might become a hassle while playing and some weapons were upscaled using the XBRZ method since some weapons show deformations while using other "photorealistic" models.įor reference, the Sprite count for only weapons is Above 10K sprites.Ĭompleted! Feel free to download and tell what you think! The Sprite count is insane, and of course Optimizations are expected since it might be laggy for low end CPU/GPU users. Updated by pavo 9001, Myyayayify and ADMERAL. Thanks to Terminal, of the Channel Discord, to having corrected that. Today I present to you this extensive project about upscaling PB 3.0 weapons (and Enemies maybe someday) A small update for the HUD of Project Brutality compatible with the 3.0 test.
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